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Glacial Chasm card art
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Glacial Chasm

Land · Masters Edition II (ME2)
Times Brought
419
Decks Running
224
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Glacial Chasm card

Glacial Chasm

Land
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this land enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
Masters Edition II (ME2) · Rare · Illustrated by Liz Danforth

Final zone distribution

105 instances
7.6%
Library
27.6%
Battlefield
41.9%
Graveyard
4.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

419 brought · 206 players
Brought to game
419
Ever drawn
93
Reached battlefield
63
Still on board at game end
29

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.9pp

Players who cast this card win 24% of the time (n=47) , vs 22% when it never left the library (n=231).

When players drew this card but left it in hand, they won 23% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.9pp; 95% confidence interval -4.9pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=63
5%
T1
5%
T2
8%
T3
11%
T4
19%
T5
40%
T6-9
13%
T10+
Median 6 P25 4 · P75 8 · max 11
Cast same turn as drawn 47%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.