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Glacial Fortress card art
Live Play Data

Glacial Fortress

Land · Marvel Super Heroes Commander (MSC)
38%
Live Inclusion
Times Brought
3222
Decks Running
1599
Median Cast Turn
4.0
Drawn → Played
78%
Format

Glacial Fortress sits in 38% of tracked Commander decks on Playgroup Live, with 78% of drawn copies reaching the battlefield and a median first-cast turn of 4.0.

Glacial Fortress is the go-to Azorius dual land for players who expect to control a Plains or Island on the early turns. Across 2827 tracked multiplayer Commander games, it appears in 1599 of 4195 registered decks, a 38% inclusion rate that reflects how strongly it skews toward White-Blue and multicolor commanders with those identities.

When drawn, the fortress converts at a high clip. 78% of drawn copies are played before the game ends, and the median first-cast turn lands on turn 4.0. That early timing matters for a conditional land: getting it down in the first few turns, when Plains or Islands are already in play, is the difference between untapped and tapped. Once it resolves, it sticks at 93%, consistent with lands generally being low-removal targets.

The commander spread is broad. 1233 distinct players have brought Glacial Fortress to a tracked game, and the single heaviest contributor accounts for just 1% of all instances. That spread gives the dataset solid cross-deck signal for an Azorius staple.

At a glance
  • 38% of tracked Commander decks include Glacial Fortress
  • 78% of drawn copies are played before the game ends
  • T4.0 median first-cast turn
  • 93% stickiness once it enters play
  • 1233 distinct players have brought this land to a tracked game
  • 25% draw rate per game, typical for a singleton in a 100-card deck

First-cast turn

n=626
13%
T1
18%
T2
13%
T3
10%
T4
8%
T5
30%
T6-9
8%
T10+
Median 4.0 P25 2 · P75 7 · max 16
Cast same turn as drawn 52%

The "good card" funnel

3225 brought · 1233 players
Brought to game
3225
Ever drawn
800
Reached battlefield
626
Still on board at game end
582
78%

Of 3225 Glacial Fortress copies brought to tracked games, 800 were drawn, 626 of those were played, and 93% of cast copies remained on the battlefield through the end of the game.

≥ -0.7pp

Players who cast this card win 26% of the time (n=592) , vs 24% when it never left the library (n=2132).

When players drew this card but left it in hand, they won 30% (n=148) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +3.0pp; 95% confidence interval -0.7pp to +6.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

871 instances
3.6%
Library
66.8%
Battlefield
11.0%
Graveyard
2.9%
Exile

The vast majority of Glacial Fortress copies end games on the battlefield or in the library, the structural norm for lands: they rarely get exiled or destroyed, and most instances in a 100-card singleton deck are simply never drawn.

Commanders that played this card

in tracked games

The commander list spreads across Azorius, Esper, Jeskai, Bant, and four-color identities, all sharing White and Blue. No single commander dominates, which reflects Glacial Fortress as a broad Azorius staple rather than a dedicated build-around piece.

Card text
Glacial Fortress card

Glacial Fortress

Land
This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Eugene Maslovski

Frequently Asked

How often is Glacial Fortress drawn in a Commander game?
Across 2827 tracked multiplayer games where Glacial Fortress was in the deck, it was drawn 25% of the time. That is normal for a singleton in a 100-card Commander deck. Of those 800 drawn instances, 78% were played before the game concluded.
What turn does Glacial Fortress typically enter play?
The median first-cast turn is 4.0, with the distribution concentrated in turns 1 through 3 for copies in opening hands and a long tail stretching into the mid-game for later draws. The mode in multiplayer games is turn 2, which lines up well with having a Plains or Island already on the table from turn 1.
Does Glacial Fortress usually enter untapped or tapped?
Playgroup Live does not currently track tapped-vs-untapped entry directly. As a directional proxy, the median first-cast turn of 4.0 and a same-turn play rate of 52% suggest many copies are played quickly, when early basics are likely already in play. Whether the entry condition is reliably met depends on the deck's land base and opening hand.
Is there a win-rate signal when Glacial Fortress is cast?
In 592 participations where Glacial Fortress reached the battlefield, the normalized win rate is 26%, compared to 24% in participations where it stayed in the library (2132 observations). The +3.0 percentage-point gap is directional but the confidence interval overlaps zero at this sample size, so treat it as an early signal rather than a settled finding.
Which commanders most commonly pair with Glacial Fortress?
The top commanders by raw deck count are Y'shtola, Night's Blessed (Esper), Ms. Bumbleflower (Bant), and Captain America, Team Leader (Jeskai). All include White and Blue in their color identity, which is the prerequisite for Glacial Fortress to produce either of its colors. The spread across many commanders, rather than a single dominant pairing, is consistent with a format staple rather than a build-around.
Is Glacial Fortress legal in Commander?
Yes. Glacial Fortress is legal in Commander. It is also legal in Legacy, Modern, Pioneer, Vintage, Historic, and several other formats. It is not legal in Standard, Pauper, or Pauper Commander, and is not in Old School or Premodern card pools.