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Glacier Godmaw card art
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Glacier Godmaw

{5} {G} {G} · Creature — Leviathan · Edge of Eternities (EOE)
Times Brought
244
Decks Running
101
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Glacier Godmaw card

Glacier Godmaw

{5} {G} {G}
Creature — Leviathan
Trample When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Landfall — Whenever a land you control enters, creatures you control get +1/+1 and gain vigilance and haste until end of turn.
6 / 6
Edge of Eternities (EOE) · Uncommon · Illustrated by Bruce Brenneise

Final zone distribution

54 instances
35.2%
Battlefield
16.7%
Graveyard
7.4%
Exile
40.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

244 brought · 98 players
Brought to game
244
Ever drawn
50
Reached battlefield
27
Still on board at game end
19

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.8pp

Players who cast this card win 34% of the time (n=25) , vs 27% when it never left the library (n=143).

When players drew this card but left it in hand, they won 25% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.4pp; 95% confidence interval -2.8pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=27
0%
T1
0%
T2
4%
T3
0%
T4
15%
T5
81%
T6-9
0%
T10+
Median 7 P25 6 · P75 8 · max 9
On curve 59% (5 / 27 cast on T7) Cast same turn as drawn 23%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.