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Part of Marvel Super Heroes
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Live Play Data
Gleaming Bastion
Land
·
Marvel Super Heroes (MSH)
3%
Live Inclusion
Times Brought
872
Decks Running
334
Median Cast Turn
4.0
Drawn → Played
75%
Format
First-cast turn
n=186
11%
T1
15%
T2
18%
T3
12%
T4
7%
T5
28%
T6-9
8%
T10+
Median
4.0
P25
2
· P75
7
· max
13
Cast same turn as drawn
50%
The "good card" funnel
872 brought · 295 playersBrought to game
872
Ever drawn
248
Reached battlefield
186
Still on board at game end
172
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.2pp
Players who cast this card win 32% of the time (n=160) , vs 23% when it never left the library (n=506).
When players drew this card but left it in hand, they won 38% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval +1.2pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
268 instances1.5%
Library
64.2%
Battlefield
13.4%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Whtz, the Bibliophile
32 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
26 decks
-
3
Brago, King Eternal
17 decks
-
4
Denzilore Fatehold
17 decks
-
5
Thanos, the Mad Titan
16 decks
-
6
Bard, King of Dale
13 decks
-
7
King T'Challa // Black Panther, Hope Enduring
12 decks
-
8
Captain America, Team Leader
11 decks
-
9
Captain America, Living Legend
8 decks
-
10
Cosmic Spider-Man
8 decks
Card text
Gleaming Bastion
Land
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Arthur Yuan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.