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Part of Marvel Super Heroes
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Card Preview
Gleaming Bastion
Land
·
Marvel Super Heroes (MSH)
Times Brought
151
Decks Running
64
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Gleaming Bastion
Land
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Arthur Yuan
Final zone distribution
27 instances77.8%
Battlefield
3.7%
Graveyard
3.7%
Exile
14.8%
Hand
Commanders that played this card
in tracked games-
1
Nick Fury, Agent of S.H.I.E.L.D.
8 decks
-
2
Brago, King Eternal
5 decks
-
3
Captain America, Team Leader
4 decks
-
4
Thanos, the Mad Titan
4 decks
-
5
Captain America, First Avenger
3 decks
-
6
Kastral, the Windcrested
3 decks
-
7
Omnath, Locus of Creation
3 decks
-
8
Captain America, Living Legend
2 decks
-
9
Grand Arbiter Augustin IV
2 decks
-
10
Jin Sakai, Ghost of Tsushima
2 decks
The "good card" funnel
151 brought · 60 playersBrought to game
151
Ever drawn
26
Reached battlefield
22
Still on board at game end
21
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.1pp
Players who cast this card win 20% of the time (n=21) , vs 24% when it never left the library (n=100).
Observed gap -3.5pp; 95% confidence interval -15.1pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
18%
T1
18%
T2
14%
T3
14%
T4
9%
T5
23%
T6-9
5%
T10+
Median
3.5
P25
2
· P75
6
· max
10
Cast same turn as drawn
50%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.