collections_bookmark
Part of Starter Commander Decks
·
Creature — Zombie Wizard
·
Midnight Hunt Commander (MIC)
Live Play Data
Gleaming Overseer
2%
Live Inclusion
Times Brought
678
Decks Running
285
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=102
1%
T1
7%
T2
13%
T3
15%
T4
12%
T5
41%
T6-9
12%
T10+
Median
6.0
P25
4
· P75
8
· max
15
On curve
21%
(13 / 102 cast on T3)
Cast same turn as drawn
21%
The "good card" funnel
678 brought · 265 playersBrought to game
678
Ever drawn
158
Reached battlefield
102
Still on board at game end
55
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.8pp
Players who cast this card win 25% of the time (n=94) , vs 21% when it never left the library (n=431).
When players drew this card but left it in hand, they won 27% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval -4.8pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
179 instances1.1%
Library
30.7%
Battlefield
37.4%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Temmet, Naktamun's Will
64 decks
-
2
Wilhelt, the Rotcleaver
64 decks
-
3
Gisa and Geralf
41 decks
-
4
The Scarab God
33 decks
-
5
Hashaton, Scarab's Fist
31 decks
-
6
Sauron, the Dark Lord
16 decks
-
7
Varina, Lich Queen
14 decks
-
8
Nevinyrral, Urborg Tyrant
3 decks
-
9
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
3 decks
-
10
Grimgrin, Corpse-Born
2 decks
Card text
Gleaming Overseer
Creature — Zombie Wizard
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.
1 / 4
Midnight Hunt Commander (MIC)
·
Uncommon
·
Illustrated by Volkan Baǵa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.