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Part of Lorwyn Eclipsed
·
Creature — Faerie Wizard
·
Lorwyn Eclipsed (ECL)
Live Play Data
Glen Elendra Guardian
1%
Live Inclusion
Times Brought
362
Decks Running
149
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=57
0%
T1
2%
T2
14%
T3
14%
T4
11%
T5
47%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
11
On curve
16%
(8 / 57 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
362 brought · 135 playersBrought to game
362
Ever drawn
90
Reached battlefield
57
Still on board at game end
35
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.3pp
Players who cast this card win 25% of the time (n=52) , vs 28% when it never left the library (n=235).
When players drew this card but left it in hand, they won 13% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.9pp; 95% confidence interval -15.3pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
100 instances2.0%
Library
35.0%
Battlefield
30.0%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Maralen, Fae Ascendant
34 decks
-
2
Alela, Cunning Conqueror
20 decks
-
3
Ms. Bumbleflower
19 decks
-
4
Sonic the Hedgehog
19 decks
-
5
The Wise Mothman
6 decks
-
6
Galadriel, Light of Valinor
5 decks
-
7
Atraxa, Praetors' Voice
3 decks
-
8
Leonardo, the Balance
3 decks
-
9
Obyra, Dreaming Duelist
3 decks
-
10
Tidus, Yuna's Guardian
3 decks
Card text
Glen Elendra Guardian
Creature — Faerie Wizard
Flash
Flying
This creature enters with a -1/-1 counter on it.

, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
3 / 4
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Yohann Schepacz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.