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Part of Lorwyn Eclipsed
·
Creature — Faerie Wizard
·
Lorwyn Eclipsed (ECL)
Live Play Data
Glen Elendra Guardian
1%
Live Inclusion
Times Brought
249
Decks Running
100
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=35
0%
T1
0%
T2
9%
T3
14%
T4
14%
T5
46%
T6-9
17%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
9%
(3 / 35 cast on T3)
Cast same turn as drawn
40%
The "good card" funnel
249 brought · 90 playersBrought to game
249
Ever drawn
58
Reached battlefield
35
Still on board at game end
22
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -22.0pp
Players who cast this card win 22% of the time (n=31) , vs 29% when it never left the library (n=165).
When players drew this card but left it in hand, they won 18% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.2pp; 95% confidence interval -22.0pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
65 instances3.1%
Library
33.8%
Battlefield
27.7%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Maralen, Fae Ascendant
23 decks
-
2
Ms. Bumbleflower
14 decks
-
3
Sonic the Hedgehog
14 decks
-
4
Alela, Cunning Conqueror
12 decks
-
5
The Wise Mothman
4 decks
-
6
Atraxa, Praetors' Voice
3 decks
-
7
Leonardo, the Balance
3 decks
-
8
Obyra, Dreaming Duelist
3 decks
-
9
Galadriel, Light of Valinor
2 decks
-
10
Tidus, Yuna's Guardian
2 decks
Card text
Glen Elendra Guardian
Creature — Faerie Wizard
Flash
Flying
This creature enters with a -1/-1 counter on it.

, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
3 / 4
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Yohann Schepacz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.