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Part of The Lost Caverns of Ixalan
·
Sorcery
·
The Lost Caverns of Ixalan (LCI)
Live Play Data
Glimpse the Core
0%
Live Inclusion
Times Brought
134
Decks Running
90
Median Cast Turn
4.0
Drawn → Played
71%
Format
First-cast turn
n=22
14%
T1
18%
T2
9%
T3
18%
T4
5%
T5
27%
T6-9
9%
T10+
Median
4.0
P25
2
· P75
8
· max
11
On curve
32%
(4 / 22 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
134 brought · 86 playersBrought to game
134
Ever drawn
31
Reached battlefield
22
Still on board at game end
1
≥ -24.5pp
Players who cast this card win 17% of the time (n=21) , vs 24% when it never left the library (n=86).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.2pp; 95% confidence interval -24.5pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances2.9%
Library
2.9%
Battlefield
64.7%
Graveyard
14.7%
Exile
Commanders that played this card
in tracked games-
1
Riku of Many Paths
13 decks
-
2
Bello, Bard of the Brambles
9 decks
-
3
The Gitrog, Ravenous Ride
5 decks
-
4
Azusa, Lost but Seeking
4 decks
-
5
Koma, Cosmos Serpent
3 decks
-
6
Pantlaza, Sun-Favored
3 decks
-
7
Toph, Earthbending Master
3 decks
-
8
Aveline de Grandpré
2 decks
-
9
Dromoka, the Eternal
2 decks
-
10
Kudo, King Among Bears
2 decks
Card text
Glimpse the Core
Sorcery
Choose one —
• Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
• Return target Cave card from your graveyard to the battlefield tapped.
The Lost Caverns of Ixalan (LCI)
·
Uncommon
·
Illustrated by Francisco Miyara
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.