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Part of Lorwyn Eclipsed
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Legendary Creature — Phyrexian Zombie Elf
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Lorwyn Eclipsed Commander (ECC)
Live Play Data
Glissa Sunslayer
6%
Live Inclusion
Times Brought
1453
Decks Running
688
Median Cast Turn
5
Drawn → Played
73%
Format
First-cast turn
n=281
0%
T1
3%
T2
23%
T3
14%
T4
14%
T5
33%
T6-9
13%
T10+
Median
5
P25
3
· P75
8
· max
17
On curve
26%
(65 / 281 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
1453 brought · 618 playersBrought to game
1453
Ever drawn
368
Reached battlefield
268
Still on board at game end
121
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.8pp
Players who cast this card win 18% of the time (n=242) , vs 18% when it never left the library (n=893).
When players drew this card but left it in hand, they won 16% (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -4.8pp to +5.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
397 instances4.5%
Library
30.5%
Battlefield
34.5%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
154 decks
-
2
The Serpent Society
63 decks
-
3
Lathril, Blade of the Elves
46 decks
-
4
High Perfect Morcant
40 decks
-
5
Tom Bombadil
37 decks
-
6
Thranduil, the Elvenking
36 decks
-
7
Indominus Rex, Alpha
35 decks
-
8
Maralen, Fae Ascendant
24 decks
-
9
The Reaper, King No More
22 decks
-
10
Atraxa, Praetors' Voice
19 decks
Card text
Glissa Sunslayer
Legendary Creature — Phyrexian Zombie Elf
First strike, deathtouch
Whenever Glissa Sunslayer deals combat damage to a player, choose one —
• You draw a card and lose 1 life.
• Destroy target enchantment.
• Remove up to three counters from target permanent.
3 / 3
Lorwyn Eclipsed Commander (ECC)
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Rare
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Illustrated by Krharts
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.