Glorious Purpose
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Glorious Purpose
Final zone distribution
129 instancesCommanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
264 decks
-
2
Loki, the Deceiver
7 decks
-
3
Norman Osborn // Green Goblin
6 decks
-
4
Ultron, Unlimited
6 decks
-
5
Thanos, the Mad Titan
4 decks
-
6
Captain America, First Avenger
1 decks
-
7
Kamiz, Obscura Oculus
1 decks
-
8
Kang, Temporal Tyrant
1 decks
-
9
Kwia Vigorbloom
1 decks
-
10
Nalia de'Arnise
1 decks
The "good card" funnel
599 brought · 270 playersOnce cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=66) , vs 25% when it never left the library (n=302).
When players drew this card but left it in hand, they won 26% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -2.9pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.