Goblin Chieftain
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Goblin Chieftain
Final zone distribution
90 instancesCommanders that played this card
in tracked games-
1
Krenko, Mob Boss
140 decks
-
2
Zada, Hedron Grinder
40 decks
-
3
The Great Goblin
14 decks
-
4
Grenzo, Dungeon Warden
7 decks
-
5
Bolg, Erebor's Reckoning
6 decks
-
6
Krenko, Tin Street Kingpin
4 decks
-
7
General Kreat, the Boltbringer
3 decks
-
8
Grub, Storied Matriarch // Grub, Notorious Auntie
2 decks
-
9
Gut, True Soul Zealot
2 decks
-
10
Ib Halfheart, Goblin Tactician
2 decks
The "good card" funnel
449 brought · 203 playersOnce cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 36% of the time (n=54) , vs 30% when it never left the library (n=268).
When players drew this card but left it in hand, they won 20% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -0.8pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.