collections_bookmark
Part of Tales of Middle-earth
·
Creature — Goblin Warrior
·
The Hobbit Eternal (HOC)
, Sacrifice this creature: Choose one —
• This creature deals 2 damage to target creature.
• Destroy target colorless nonland permanent.
Card Preview
Goblin Cratermaker
Times Brought
220
Decks Running
124
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Goblin Cratermaker
Creature — Goblin Warrior
2 / 2
The Hobbit Eternal (HOC)
·
Uncommon
·
Illustrated by Victor Harmatiuk
Final zone distribution
41 instances29.3%
Battlefield
56.1%
Graveyard
4.9%
Exile
9.8%
Hand
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
47 decks
-
2
Sauron, Lord of the Rings
44 decks
-
3
The Great Goblin
8 decks
-
4
Saruman, the White Hand
4 decks
-
5
Sauron, the Dark Lord
4 decks
-
6
Winota, Joiner of Forces
4 decks
-
7
Krenko, Tin Street Kingpin
3 decks
-
8
Gornog, the Red Reaper
2 decks
-
9
Zada, Hedron Grinder
2 decks
-
10
Bolg of the North
1 decks
The "good card" funnel
220 brought · 123 playersBrought to game
220
Ever drawn
36
Reached battlefield
32
Still on board at game end
12
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.0pp
Players who cast this card win 26% of the time (n=22) , vs 30% when it never left the library (n=132).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.8pp; 95% confidence interval -15.0pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
6%
T1
3%
T2
19%
T3
9%
T4
9%
T5
41%
T6-9
13%
T10+
Median
6.0
P25
3
· P75
8
· max
12
On curve
9%
(1 / 32 cast on T2)
Cast same turn as drawn
52%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.