collections_bookmark
Part of Outlaws of Thunder Junction
·
Creature — Goblin Wizard
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Goblin Electromancer
6%
Live Inclusion
Times Brought
1024
Decks Running
487
Median Cast Turn
5
Drawn → Played
73%
Format
First-cast turn
n=209
5%
T1
17%
T2
10%
T3
13%
T4
13%
T5
36%
T6-9
5%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
22%
(36 / 209 cast on T2)
Cast same turn as drawn
45%
The "good card" funnel
1025 brought · 454 playersBrought to game
1025
Ever drawn
288
Reached battlefield
209
Still on board at game end
105
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 27% of the time (n=191) , vs 22% when it never left the library (n=617).
When players drew this card but left it in hand, they won 35% (n=67).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -1.4pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
312 instances3.8%
Library
33.7%
Battlefield
35.3%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
39 decks
-
2
Vivi Ornitier
34 decks
-
3
Shiko and Narset, Unified
30 decks
-
4
Prismari, the Inspiration
21 decks
-
5
Saruman, the White Hand
20 decks
-
6
Ghyrson Starn, Kelermorph
17 decks
-
7
Niv-Mizzet, Parun
16 decks
-
8
Iroh, Grand Lotus
15 decks
-
9
Kalamax, the Stormsire
14 decks
-
10
Stella Lee, Wild Card
14 decks
Card text
Goblin Electromancer
Creature — Goblin Wizard
Instant and sorcery spells you cast cost
less to cast.
2 / 2
Tarkir: Dragonstorm Commander (TDC)
·
Common
·
Illustrated by Edgar Sánchez Hidalgo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.