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Goblin Electromancer card art
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Goblin Electromancer

{U} {R} · Creature — Goblin Wizard · Tarkir: Dragonstorm Commander (TDC)
2%
Decklist Inclusion
Times Brought
207
Decks Running
113
In Decks
1242
Decklist Inclusion
2%
Format

Final zone distribution

64 instances
1.6%
Library
31.3%
Battlefield
37.5%
Graveyard
7.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

208 brought · 108 players
Brought to game
208
Ever drawn
59
Reached battlefield
44
Still on board at game end
20

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.5pp

Players who cast this card win 26% of the time (n=42) , vs 28% when it never left the library (n=142).

Observed gap -2.5pp; 95% confidence interval -15.5pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=44
2%
T1
20%
T2
5%
T3
14%
T4
16%
T5
36%
T6-9
7%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 23% (9 / 44 cast on T2) Cast same turn as drawn 44%
44 of 100 times cast 44%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.