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Part of Outlaws of Thunder Junction
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Creature — Goblin Wizard
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Tarkir: Dragonstorm Commander (TDC)
Card Preview
Goblin Electromancer
Times Brought
272
Decks Running
153
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
62 instances3.2%
Library
41.9%
Battlefield
24.2%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Shiko and Narset, Unified
14 decks
-
2
Vivi Ornitier
13 decks
-
3
Prismari, the Inspiration
11 decks
-
4
Fire Lord Azula
10 decks
-
5
Ovika, Enigma Goliath
6 decks
-
6
Stella Lee, Wild Card
6 decks
-
7
Storm, Force of Nature
6 decks
-
8
The Emperor of Palamecia // The Lord Master of Hell
6 decks
-
9
Niv-Mizzet, Parun
5 decks
-
10
Magnus the Red
4 decks
The "good card" funnel
272 brought · 148 playersBrought to game
272
Ever drawn
58
Reached battlefield
47
Still on board at game end
26
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 32% of the time (n=45) , vs 23% when it never left the library (n=167).
Observed gap +8.6pp; 95% confidence interval +0.7pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=47
11%
T1
15%
T2
21%
T3
11%
T4
13%
T5
21%
T6-9
9%
T10+
Median
4
P25
2
· P75
6
· max
14
On curve
26%
(7 / 47 cast on T2)
Cast same turn as drawn
42%
47 of 100 times cast
47%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.