Live Play Data
Goblin Warchief
2%
Live Inclusion
Times Brought
662
Decks Running
333
Median Cast Turn
5.0
Drawn → Played
88%
Format
First-cast turn
n=158
2%
T1
9%
T2
21%
T3
17%
T4
15%
T5
32%
T6-9
4%
T10+
Median
5.0
P25
3
· P75
6
· max
13
On curve
32%
(33 / 158 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
662 brought · 310 playersBrought to game
662
Ever drawn
180
Reached battlefield
158
Still on board at game end
78
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.5pp
Players who cast this card win 33% of the time (n=145) , vs 26% when it never left the library (n=387).
When players drew this card but left it in hand, they won 29% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.4pp; 95% confidence interval -0.5pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
192 instances5.2%
Library
40.6%
Battlefield
34.4%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
189 decks
-
2
Zada, Hedron Grinder
53 decks
-
3
The Great Goblin
23 decks
-
4
Grenzo, Dungeon Warden
8 decks
-
5
Grub, Storied Matriarch // Grub, Notorious Auntie
7 decks
-
6
Wort, Boggart Auntie
7 decks
-
7
General Kreat, the Boltbringer
4 decks
-
8
Great Goblin, Foul-Hearted
3 decks
-
9
Mishra, Claimed by Gix
3 decks
-
10
Muxus, Goblin Grandee
3 decks
Card text
Goblin Warchief
Creature — Goblin Warrior
Goblin spells you cast cost
less to cast.
Goblins you control have haste.
2 / 2
Dominaria (DOM)
·
Uncommon
·
Illustrated by Karl Kopinski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.