Goblin Warchief card art
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Goblin Warchief

{1} {R} {R} · Creature — Goblin Warrior · Dominaria (DOM)
Times Brought
580
Decks Running
307
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Goblin Warchief card

Goblin Warchief

{1} {R} {R}
Creature — Goblin Warrior
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
2 / 2
Dominaria (DOM) · Uncommon · Illustrated by Karl Kopinski

Final zone distribution

115 instances
5.2%
Library
57.4%
Battlefield
17.4%
Graveyard
5.2%
Exile

The "good card" funnel

580 brought · 277 players
Brought to game
580
Ever drawn
110
Reached battlefield
91
Still on board at game end
66

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.3pp

Players who cast this card win 31% of the time (n=77) , vs 29% when it never left the library (n=340).

When players drew this card but left it in hand, they won 17% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.7pp; 95% confidence interval -4.3pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=91
5%
T1
22%
T2
23%
T3
11%
T4
13%
T5
22%
T6-9
3%
T10+
Median 3 P25 2 · P75 6 · max 11
On curve 51% (21 / 91 cast on T3) Cast same turn as drawn 38%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.