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God-Eternal Bontu card art
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God-Eternal Bontu

{3} {B} {B} · Legendary Creature — Zombie God · Edge of Eternities Commander (EOC)
Times Brought
607
Decks Running
326
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
God-Eternal Bontu card

God-Eternal Bontu

{3} {B} {B}
Legendary Creature — Zombie God
Menace When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.
5 / 6
Edge of Eternities Commander (EOC) · Mythic · Illustrated by Lius Lasahido

Final zone distribution

150 instances
12.7%
Library
28.7%
Battlefield
20.0%
Graveyard
6.0%
Exile

The "good card" funnel

607 brought · 306 players
Brought to game
607
Ever drawn
143
Reached battlefield
90
Still on board at game end
43

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.7pp

Players who cast this card win 24% of the time (n=72) , vs 22% when it never left the library (n=314).

When players drew this card but left it in hand, they won 22% (n=33).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.7pp; 95% confidence interval -4.7pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=92
0%
T1
1%
T2
1%
T3
10%
T4
13%
T5
58%
T6-9
17%
T10+
Median 7.0 P25 6 · P75 9 · max 16
On curve 25% (12 / 92 cast on T5) Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.