Card Preview
God-Eternal Oketra
Times Brought
232
Decks Running
112
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
God-Eternal Oketra
Legendary Creature — Zombie God
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
3 / 6
War of the Spark (WAR)
·
Mythic
·
Illustrated by Grzegorz Rutkowski
Final zone distribution
44 instances6.8%
Library
50.0%
Battlefield
9.1%
Graveyard
31.8%
Hand
Commanders that played this card
in tracked games-
1
Temmet, Naktamun's Will
36 decks
-
2
Kratos, Stoic Father
19 decks
-
3
Olag and Miau, New Friends
12 decks
-
4
Varina, Lich Queen
6 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
6
Odric, Lunarch Marshal
3 decks
-
7
Queen Marchesa
3 decks
-
8
Marneus Calgar
2 decks
-
9
Nevinyrral, Urborg Tyrant
2 decks
-
10
Ratadrabik of Urborg
2 decks
The "good card" funnel
234 brought · 102 playersBrought to game
234
Ever drawn
43
Reached battlefield
30
Still on board at game end
22
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.1pp
Players who cast this card win 23% of the time (n=25) , vs 28% when it never left the library (n=144).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.6pp; 95% confidence interval -15.1pp to +5.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
3%
T1
0%
T2
0%
T3
7%
T4
23%
T5
67%
T6-9
0%
T10+
Median
7.0
P25
5
· P75
8
· max
9
On curve
33%
(7 / 30 cast on T5)
Cast same turn as drawn
32%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.