Card Preview
God-Eternal Oketra
1%
Decklist Inclusion
Times Brought
302
Decks Running
142
In Decks
861
Decklist Inclusion
1%
Format
Card text
God-Eternal Oketra
Legendary Creature — Zombie God
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
3 / 6
War of the Spark (WAR)
·
Mythic
·
Illustrated by Grzegorz Rutkowski
Final zone distribution
68 instances7.4%
Library
33.8%
Battlefield
20.6%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Temmet, Naktamun's Will
28 decks
-
2
Kratos, Stoic Father
23 decks
-
3
Olag and Miau, New Friends
12 decks
-
4
Varina, Lich Queen
12 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
8 decks
-
6
Atreus, Impulsive Son
6 decks
-
7
God-Eternal Oketra
4 decks
-
8
Yoshimaru, Ever Faithful
4 decks
-
9
Hashaton, Scarab's Fist
3 decks
-
10
Helga, Skittish Seer
3 decks
The "good card" funnel
302 brought · 139 playersBrought to game
302
Ever drawn
54
Reached battlefield
34
Still on board at game end
23
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.9pp
Players who cast this card win 23% of the time (n=30) , vs 23% when it never left the library (n=207).
When players drew this card but left it in hand, they won 35% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.5pp; 95% confidence interval -14.9pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
0%
T1
0%
T2
6%
T3
9%
T4
18%
T5
56%
T6-9
12%
T10+
Median
6.0
P25
5
· P75
7
· max
11
On curve
32%
(6 / 34 cast on T5)
Cast same turn as drawn
32%
34 of 100 times cast
34%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.