Godo, Bandit Warlord
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Godo, Bandit Warlord
Final zone distribution
52 instancesCommanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
16 decks
-
2
Kratos, God of War
10 decks
-
3
Isshin, Two Heavens as One
7 decks
-
4
Cloud, Planet's Champion
5 decks
-
5
Gilgamesh, Master-at-Arms
5 decks
-
6
Xenagos, God of Revels
5 decks
-
7
Ardenn, Intrepid Archaeologist
4 decks
-
8
Captain America, First Avenger
4 decks
-
9
Lightning, Army of One
4 decks
-
10
Tetsuo, Imperial Champion
4 decks
The "good card" funnel
317 brought · 131 playersOnce cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=16) , vs 26% when it never left the library (n=193).
When players drew this card but left it in hand, they won 20% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.2pp; 95% confidence interval -10.8pp to +15.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.