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Godo, Bandit Warlord card art
Live Play Data

Godo, Bandit Warlord

{5} {R} · Legendary Creature — Human Barbarian · Commander Masters (CMM)
1%
Live Inclusion
Times Brought
428
Decks Running
187
Median Cast Turn
6.0
Drawn → Played
59%
Format

First-cast turn

n=62
0%
T1
2%
T2
10%
T3
8%
T4
13%
T5
58%
T6-9
10%
T10+
Median 6.0 P25 5 · P75 8 · max 10
On curve 56% (15 / 62 cast on T6) Cast same turn as drawn 30%

The "good card" funnel

428 brought · 179 players
Brought to game
428
Ever drawn
94
Reached battlefield
55
Still on board at game end
29

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.6pp

Players who cast this card win 35% of the time (n=50) , vs 24% when it never left the library (n=284).

When players drew this card but left it in hand, they won 25% (n=36).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.5pp; 95% confidence interval -1.6pp to +24.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

102 instances
5.9%
Library
28.4%
Battlefield
27.5%
Graveyard
8.8%
Exile

Commanders that played this card

in tracked games
Card text
Godo, Bandit Warlord card

Godo, Bandit Warlord

{5} {R}
Legendary Creature — Human Barbarian
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
3 / 3
Commander Masters (CMM) · Rare · Illustrated by Paolo Parente

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.