Live Play Data
Golgari Charm
4%
Live Inclusion
Times Brought
737
Decks Running
349
Median Cast Turn
7
Drawn → Played
59%
Format
First-cast turn
n=87
0%
T1
2%
T2
1%
T3
7%
T4
10%
T5
61%
T6-9
18%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
2%
(2 / 87 cast on T2)
Cast same turn as drawn
20%
The "good card" funnel
737 brought · 327 playersBrought to game
737
Ever drawn
147
Reached battlefield
87
Still on board at game end
8
≥ -11.9pp
Players who cast this card win 20% of the time (n=83) , vs 23% when it never left the library (n=481).
When players drew this card but left it in hand, they won 27% (n=54).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.1pp; 95% confidence interval -11.9pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
175 instances2.9%
Library
4.6%
Battlefield
49.7%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
33 decks
-
2
Meren of Clan Nel Toth
21 decks
-
3
High Perfect Morcant
19 decks
-
4
Chief of the Wilds
18 decks
-
5
Blech, Loafing Pest
17 decks
-
6
Shelob, Child of Ungoliant
17 decks
-
7
Chatterfang, Squirrel General
14 decks
-
8
The Serpent Society
13 decks
-
9
Rendmaw, Creaking Nest
12 decks
-
10
Slimefoot, the Stowaway
11 decks
Card text
Golgari Charm
Instant
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Ultimate Masters (UMA)
·
Uncommon
·
Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.