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Part of Commander Masters
·
Creature — Spirit
·
Commander Masters (CMM)
Card Preview
Grateful Apparition
1%
Decklist Inclusion
Times Brought
334
Decks Running
175
In Decks
1489
Decklist Inclusion
1%
Format
Card text
Grateful Apparition
Creature — Spirit
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1 / 1
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Izzy
Final zone distribution
79 instances2.5%
Library
25.3%
Battlefield
40.5%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
67 decks
-
2
Atraxa, Praetors' Voice
16 decks
-
3
Yuna, Grand Summoner
16 decks
-
4
Kratos, Stoic Father
12 decks
-
5
Commodore Guff
11 decks
-
6
Ixhel, Scion of Atraxa
7 decks
-
7
Minthara, Merciless Soul
4 decks
-
8
Breena, the Demagogue
3 decks
-
9
Kros, Defense Contractor
3 decks
-
10
Aminatou, the Fateshifter
2 decks
The "good card" funnel
334 brought · 166 playersBrought to game
334
Ever drawn
75
Reached battlefield
54
Still on board at game end
20
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 28% of the time (n=50) , vs 23% when it never left the library (n=218).
When players drew this card but left it in hand, they won 30% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.7pp; 95% confidence interval -6.6pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
7%
T1
11%
T2
7%
T3
17%
T4
7%
T5
37%
T6-9
13%
T10+
Median
5.5
P25
3
· P75
8
· max
18
On curve
19%
(6 / 54 cast on T2)
Cast same turn as drawn
36%
54 of 100 times cast
54%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.