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Grateful Apparition card art
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Grateful Apparition

{1} {W} · Creature — Spirit · Commander Masters (CMM)
Times Brought
776
Decks Running
354
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Grateful Apparition card

Grateful Apparition

{1} {W}
Creature — Spirit
Flying Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1 / 1
Commander Masters (CMM) · Uncommon · Illustrated by Izzy

Final zone distribution

145 instances
2.1%
Library
51.0%
Battlefield
27.6%
Graveyard
2.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

777 brought · 321 players
Brought to game
777
Ever drawn
144
Reached battlefield
115
Still on board at game end
74

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.1pp

Players who cast this card win 27% of the time (n=87) , vs 27% when it never left the library (n=459).

When players drew this card but left it in hand, they won 34% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.4pp; 95% confidence interval -6.1pp to +5.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=115
10%
T1
15%
T2
16%
T3
7%
T4
13%
T5
34%
T6-9
6%
T10+
Median 5 P25 3 · P75 7 · max 12
On curve 24% (17 / 115 cast on T2) Cast same turn as drawn 38%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.