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Part of Lorwyn Eclipsed
·
Enchantment
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Grave Venerations
1%
Live Inclusion
Times Brought
493
Decks Running
214
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=69
0%
T1
0%
T2
1%
T3
13%
T4
10%
T5
54%
T6-9
22%
T10+
Median
7
P25
6
· P75
9
· max
15
On curve
14%
(9 / 69 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
493 brought · 194 playersBrought to game
493
Ever drawn
108
Reached battlefield
69
Still on board at game end
53
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 33% of the time (n=64) , vs 22% when it never left the library (n=327).
When players drew this card but left it in hand, they won 18% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval -0.9pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
117 instances1.7%
Library
45.3%
Battlefield
16.2%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
93 decks
-
2
The Reaper, King No More
15 decks
-
3
Queen Marchesa
12 decks
-
4
Kambal, Profiteering Mayor
7 decks
-
5
Teysa Karlov
6 decks
-
6
Elas il-Kor, Sadistic Pilgrim
3 decks
-
7
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
3 decks
-
8
Alesha, Who Laughs at Fate
2 decks
-
9
Ashling, the Limitless
2 decks
-
10
Ayli, Eternal Pilgrim
2 decks
Card text
Grave Venerations
Enchantment
When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Lorwyn Eclipsed Commander (ECC)
·
Rare
·
Illustrated by Omar Rayyan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.