Great Furnace
80% of drawn Great Furnaces are played before the game ends, and the 428 distinct players who've brought it to tracked games make this one of the best-sampled artifact lands on Playgroup Live.
Great Furnace is a free red mana source that doubles as an artifact, and the data from Playgroup Live reflects exactly the kind of deck that prizes that dual identity. Across 1022 tracked multiplayer games, 80% of drawn copies were played before the game ended, a high rate for a land that needs artifact synergies to justify its slot over a basic Mountain.
The card sits in 481 of the 7919 distinct decks in the dataset, an inclusion rate of 6%. That number is deliberately niche. Great Furnace is not a general staple; it earns its spot in artifact-heavy strategies that want to count noncreature artifacts, trigger affinity effects, or feed sacrifice engines. The top commanders in the data confirm that read: artifact-centric builds top the list by a significant margin.
Concentration is healthy. 428 unique players have brought Great Furnace to a tracked game, and no single player accounts for more than a small slice of total instances, so the dataset reflects a genuinely broad sample of how the card performs across different pods and strategies.
- 6% of tracked Commander decks include Great Furnace
- 80% of drawn copies are played before the game ends
- T4 median turn this land is played
- 86% battlefield stickiness once it enters play
- 428 distinct players have brought it to a tracked game
- 31% win rate in games where Great Furnace entered the battlefield
First-cast turn
n=217The "good card" funnel
1060 brought · 428 playersOf 1060 Great Furnaces brought to multiplayer games, 271 were drawn, 217 of those were played, and most of those copies remained on the battlefield through end of game.
Players who cast this card win 31% of the time (n=203) , vs 23% when it never left the library (n=674).
When players drew this card but left it in hand, they won 23% (n=47) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.1pp; 95% confidence interval +1.7pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
297 instancesThe vast majority of Great Furnaces that reach the battlefield stay there through the end of the game, a strong stickiness signal for a land that can be targeted by artifact removal but rarely is.
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
34 decks
-
2
Kilo, Apogee Mind
34 decks
-
3
Tony Stark // The Invincible Iron Man
31 decks
-
4
Shadow the Hedgehog
20 decks
-
5
Mr. House, President and CEO
18 decks
-
6
Ragost, Deft Gastronaut
16 decks
-
7
Dr. Eggman
15 decks
-
8
Breya, Etherium Shaper
13 decks
-
9
Urtet, Remnant of Memnarch
12 decks
-
10
Sami, Wildcat Captain
11 decks
Tony Stark, Kilo, and Inspirit lead by raw deck count, and the spread across artifact-synergy commanders in red and blue confirms Great Furnace is a role-player in a specific, well-defined archetype rather than a general include.