Greed
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Greed
Final zone distribution
48 instancesCommanders that played this card
in tracked games-
1
Sheoldred, the Apocalypse
25 decks
-
2
K'rrik, Son of Yawgmoth
13 decks
-
3
Betor, Ancestor's Voice
8 decks
-
4
Oloro, Ageless Ascetic
7 decks
-
5
Cecil, Dark Knight // Cecil, Redeemed Paladin
5 decks
-
6
Y'shtola, Night's Blessed
4 decks
-
7
Aminatou, Veil Piercer
3 decks
-
8
Astarion, the Decadent
3 decks
-
9
Willowdusk, Essence Seer
3 decks
-
10
Child of Alara
2 decks
The "good card" funnel
247 brought · 134 playersOnce cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 22% of the time (n=16) , vs 26% when it never left the library (n=148).
When players drew this card but left it in hand, they won 26% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.6pp; 95% confidence interval -16.8pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.