collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Creature — Human Wizard
·
Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Grim Haruspex
1%
Decklist Inclusion
Times Brought
146
Decks Running
82
In Decks
933
Decklist Inclusion
1%
Format
Final zone distribution
43 instances2.3%
Library
25.6%
Battlefield
37.2%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Teysa Karlov
14 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
7 decks
-
3
Meren of Clan Nel Toth
6 decks
-
4
Henzie "Toolbox" Torre
3 decks
-
5
Kadena, Slinking Sorcerer
3 decks
-
6
Marchesa, the Black Rose
3 decks
-
7
Nalia de'Arnise
3 decks
-
8
Shirei, Shizo's Caretaker
3 decks
-
9
Ashnod, Flesh Mechanist
2 decks
-
10
Edea, Possessed Sorceress
2 decks
The "good card" funnel
150 brought · 74 playersBrought to game
150
Ever drawn
38
Reached battlefield
27
Still on board at game end
11
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.7pp
Players who cast this card win 28% of the time (n=27) , vs 27% when it never left the library (n=92).
Observed gap +1.5pp; 95% confidence interval -16.7pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
4%
T2
4%
T3
11%
T4
33%
T5
37%
T6-9
11%
T10+
Median
5
P25
5
· P75
7
· max
18
On curve
7%
(1 / 27 cast on T3)
Cast same turn as drawn
42%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.