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Grim Hireling card art
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Grim Hireling

{3} {B} · Creature — Tiefling Rogue · Commander Legends: Battle for Baldur's Gate (CLB)
2%
Decklist Inclusion
Times Brought
666
Decks Running
348
In Decks
2169
Decklist Inclusion
2%
Format
Card text
Grim Hireling card

Grim Hireling

{3} {B}
Creature — Tiefling Rogue
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
3 / 2
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Tomas Duchek

Final zone distribution

181 instances
3.9%
Library
26.5%
Battlefield
32.0%
Graveyard
11.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

667 brought · 317 players
Brought to game
667
Ever drawn
163
Reached battlefield
108
Still on board at game end
48

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.4pp

Players who cast this card win 30% of the time (n=102) , vs 25% when it never left the library (n=414).

When players drew this card but left it in hand, they won 24% (n=48) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.5pp; 95% confidence interval -3.4pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=108
1%
T1
4%
T2
14%
T3
15%
T4
17%
T5
40%
T6-9
10%
T10+
Median 5.5 P25 4 · P75 7 · max 17
On curve 33% (16 / 108 cast on T4) Cast same turn as drawn 29%
655 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.