collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Grim Hireling card art
Live Play Data

Grim Hireling

{3} {B} · Creature — Tiefling Rogue · Commander Legends: Battle for Baldur's Gate (CLB)
3%
Live Inclusion
Times Brought
1051
Decks Running
504
Median Cast Turn
6.0
Drawn → Played
65%
Format

First-cast turn

n=166
1%
T1
4%
T2
11%
T3
17%
T4
16%
T5
42%
T6-9
10%
T10+
Median 6.0 P25 4 · P75 7 · max 17
On curve 33% (28 / 166 cast on T4) Cast same turn as drawn 31%

The "good card" funnel

1052 brought · 454 players
Brought to game
1052
Ever drawn
257
Reached battlefield
166
Still on board at game end
73

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.1pp

Players who cast this card win 32% of the time (n=157) , vs 25% when it never left the library (n=664).

When players drew this card but left it in hand, they won 24% (n=81).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.2pp; 95% confidence interval -1.1pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

284 instances
3.5%
Library
25.7%
Battlefield
34.9%
Graveyard
9.5%
Exile

Commanders that played this card

in tracked games
Card text
Grim Hireling card

Grim Hireling

{3} {B}
Creature — Tiefling Rogue
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
3 / 2
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Tomas Duchek

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.