Live Play Data
Grim Tutor
3%
Live Inclusion
Times Brought
1819
Decks Running
809
Median Cast Turn
5.0
Drawn → Played
67%
Format
First-cast turn
n=256
2%
T1
8%
T2
16%
T3
10%
T4
15%
T5
39%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
8
· max
16
On curve
26%
(40 / 256 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
1819 brought · 664 playersBrought to game
1819
Ever drawn
381
Reached battlefield
256
Still on board at game end
9
≥ +5.8pp
Players who cast this card win 35% of the time (n=231) , vs 23% when it never left the library (n=1165).
When players drew this card but left it in hand, they won 32% (n=100).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.0pp; 95% confidence interval +5.8pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
445 instances2.7%
Library
2.0%
Battlefield
60.7%
Graveyard
12.4%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
47 decks
-
2
K'rrik, Son of Yawgmoth
39 decks
-
3
Kaalia of the Vast
22 decks
-
4
Wilhelt, the Rotcleaver
21 decks
-
5
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
19 decks
-
6
The Wandering Minstrel
16 decks
-
7
Sheoldred, the Apocalypse
12 decks
-
8
Tergrid, God of Fright // Tergrid's Lantern
12 decks
-
9
Tinybones, Bauble Burglar
12 decks
-
10
Doctor Doom, Unrivaled
11 decks
Card text
Grim Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Core Set 2021 (M21)
·
Mythic
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.