format_list_numbered
#10 black tutor
·
Sorcery
·
Core Set 2021 (M21)
Card Preview
Grim Tutor
Times Brought
1581
Decks Running
720
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Grim Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Core Set 2021 (M21)
·
Mythic
·
Illustrated by Igor Kieryluk
Final zone distribution
365 instances3.8%
Library
2.5%
Battlefield
59.7%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
45 decks
-
2
Y'shtola, Night's Blessed
36 decks
-
3
Kaalia of the Vast
35 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
21 decks
-
5
Wilhelt, the Rotcleaver
18 decks
-
6
Sheoldred, the Apocalypse
17 decks
-
7
Nekusar, the Mindrazer
16 decks
-
8
Doctor Doom, Unrivaled
14 decks
-
9
Marrow-Gnawer
14 decks
-
10
Tergrid, God of Fright // Tergrid's Lantern
10 decks
The "good card" funnel
1581 brought · 581 playersBrought to game
1581
Ever drawn
318
Reached battlefield
204
Still on board at game end
9
≥ -1.1pp
Players who cast this card win 27% of the time (n=151) , vs 24% when it never left the library (n=824).
When players drew this card but left it in hand, they won 25% (n=75).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -1.1pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=204
2%
T1
2%
T2
13%
T3
11%
T4
17%
T5
46%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
18%
(27 / 204 cast on T3)
Cast same turn as drawn
34%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.