Card Preview
Grim Tutor
Times Brought
410
Decks Running
224
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Grim Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Core Set 2021 (M21)
·
Mythic
·
Illustrated by Igor Kieryluk
Final zone distribution
97 instances5.2%
Library
1.0%
Battlefield
58.8%
Graveyard
13.4%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
22 decks
-
2
Kaalia of the Vast
14 decks
-
3
K'rrik, Son of Yawgmoth
14 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
7 decks
-
5
Deadpool, Trading Card
5 decks
-
6
Chatterfang, Squirrel General
4 decks
-
7
Doctor Doom, Unrivaled
4 decks
-
8
Sheoldred, the Apocalypse
4 decks
-
9
Atraxa, Praetors' Voice
3 decks
-
10
Child of Alara
3 decks
The "good card" funnel
410 brought · 201 playersBrought to game
410
Ever drawn
82
Reached battlefield
54
Still on board at game end
1
≥ -5.3pp
Players who cast this card win 26% of the time (n=46) , vs 24% when it never left the library (n=213).
When players drew this card but left it in hand, they won 36% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -5.3pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
4%
T1
11%
T2
13%
T3
13%
T4
20%
T5
30%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
12
On curve
28%
(7 / 54 cast on T3)
Cast same turn as drawn
31%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.