Gruul Guildgate
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Gruul Guildgate
Final zone distribution
128 instancesCommanders that played this card
in tracked games-
1
Child of Alara
26 decks
-
2
Go-Shintai of Life's Origin
21 decks
-
3
Obuun, Mul Daya Ancestor
8 decks
-
4
The Ur-Dragon
7 decks
-
5
The Wandering Minstrel
7 decks
-
6
Kibo, Uktabi Prince
6 decks
-
7
Roxanne, Starfall Savant
6 decks
-
8
Ramos, Dragon Engine
5 decks
-
9
Tazri, Beacon of Unity
5 decks
-
10
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
5 decks
The "good card" funnel
521 brought · 246 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=94) , vs 25% when it never left the library (n=349).
When players drew this card but left it in hand, they won 23% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.0pp; 95% confidence interval -4.7pp to +6.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.