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Part of Bloomburrow
·
Artifact
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Ravnica: Clue Edition (CLU)
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Card Preview
Gruul Signet
Times Brought
400
Decks Running
212
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Gruul Signet
Artifact
Ravnica: Clue Edition (CLU)
·
Common
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Illustrated by Efrem Palacios
Final zone distribution
91 instances1.1%
Library
71.4%
Battlefield
14.3%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
39 decks
-
2
Atla Palani, Nest Tender
8 decks
-
3
Kibo, Uktabi Prince
7 decks
-
4
Raph & Mikey, Troublemakers
7 decks
-
5
Toph, the First Metalbender
7 decks
-
6
The Ur-Dragon
6 decks
-
7
Minsc & Boo, Timeless Heroes
5 decks
-
8
Rin and Seri, Inseparable
5 decks
-
9
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
5 decks
-
10
Bruce Banner // The Incredible Hulk
4 decks
The "good card" funnel
400 brought · 198 playersBrought to game
400
Ever drawn
88
Reached battlefield
76
Still on board at game end
65
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 25% of the time (n=63) , vs 26% when it never left the library (n=253).
Observed gap -1.0pp; 95% confidence interval -7.7pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=76
14%
T1
34%
T2
12%
T3
7%
T4
11%
T5
21%
T6-9
1%
T10+
Median
3.0
P25
2
· P75
5
· max
12
On curve
49%
(26 / 76 cast on T2)
Cast same turn as drawn
50%
76 of 100 times cast
76%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.