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Part of Marvel Super Heroes
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Creature — Ape Soldier Hero
·
Marvel Super Heroes (MSH)
Live Play Data
Guerrilla Gorilla
0%
Live Inclusion
Times Brought
137
Decks Running
62
Median Cast Turn
5.0
Drawn → Played
65%
Format
First-cast turn
n=22
0%
T1
18%
T2
14%
T3
9%
T4
14%
T5
32%
T6-9
14%
T10+
Median
5.0
P25
3
· P75
7
· max
11
On curve
18%
(4 / 22 cast on T2)
Cast same turn as drawn
14%
The "good card" funnel
137 brought · 60 playersBrought to game
137
Ever drawn
34
Reached battlefield
22
Still on board at game end
5
Once cast, 23% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.7pp
Players who cast this card win 11% of the time (n=21) , vs 19% when it never left the library (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -8.1pp; 95% confidence interval -21.7pp to +5.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances8.3%
Library
13.9%
Battlefield
44.4%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Kibo, Uktabi Prince
32 decks
-
2
Bruce Banner // The Incredible Hulk
7 decks
-
3
The Unbeatable Squirrel Girl
5 decks
-
4
Lucky the Pizza Dog
2 decks
-
5
Nick Fury, Agent of S.H.I.E.L.D.
2 decks
-
6
Aesi, Tyrant of Gyre Strait
1 decks
-
7
Atlas, Sizable Stooge
1 decks
-
8
Brenard, Ginger Sculptor
1 decks
-
9
Byrke, Long Ear of the Law
1 decks
-
10
Fynn, the Fangbearer
1 decks
Card text
Guerrilla Gorilla
Creature — Ape Soldier Hero
Reach
Sacrifice this creature: Destroy target noncreature artifact or noncreature enchantment. Activate only as a sorcery.
2 / 2
Marvel Super Heroes (MSH)
·
Common
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Illustrated by Michele Giorgi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.