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Part of Modern Horizons 3
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Creature — Human Cleric
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Modern Horizons 3 (MH3)
Live Play Data
Guide of Souls
2%
Live Inclusion
Times Brought
1175
Decks Running
522
Median Cast Turn
4
Drawn → Played
86%
Format
First-cast turn
n=225
28%
T1
7%
T2
7%
T3
13%
T4
10%
T5
29%
T6-9
6%
T10+
Median
4
P25
1
· P75
6
· max
16
On curve
28%
(64 / 225 cast on T1)
Cast same turn as drawn
72%
The "good card" funnel
1175 brought · 463 playersBrought to game
1175
Ever drawn
263
Reached battlefield
225
Still on board at game end
133
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 33% of the time (n=207) , vs 25% when it never left the library (n=749).
When players drew this card but left it in hand, they won 29% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval +2.1pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
298 instances1.0%
Library
44.6%
Battlefield
34.6%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Kwia Vigorbloom
40 decks
-
2
Hope Estheim
34 decks
-
3
Satya, Aetherflux Genius
34 decks
-
4
Amalia Benavides Aguirre
21 decks
-
5
Darien, King of Kjeldor
21 decks
-
6
Karlov of the Ghost Council
20 decks
-
7
Bre of Clan Stoutarm
19 decks
-
8
Aerith Gainsborough
15 decks
-
9
Caesar, Legion's Emperor
14 decks
-
10
Niv-Mizzet, Ghost Counsel
13 decks
Card text
Guide of Souls
Creature — Human Cleric
Whenever another creature you control enters, you gain 1 life and get
(an energy counter).
Whenever you attack, you may pay 

. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
1 / 2
Modern Horizons 3 (MH3)
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Rare
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Illustrated by Ryan Valle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.