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Part of Modern Horizons 3
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Creature — Human Cleric
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Modern Horizons 3 (MH3)
Live Play Data
Guide of Souls
2%
Live Inclusion
Times Brought
860
Decks Running
402
Median Cast Turn
4
Drawn → Played
89%
Format
First-cast turn
n=165
29%
T1
5%
T2
8%
T3
12%
T4
12%
T5
28%
T6-9
5%
T10+
Median
4
P25
1
· P75
6
· max
16
On curve
29%
(48 / 165 cast on T1)
Cast same turn as drawn
73%
The "good card" funnel
860 brought · 357 playersBrought to game
860
Ever drawn
186
Reached battlefield
165
Still on board at game end
99
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.6pp
Players who cast this card win 32% of the time (n=152) , vs 22% when it never left the library (n=558).
When players drew this card but left it in hand, they won 37% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.2pp; 95% confidence interval +2.6pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
213 instances0.9%
Library
46.5%
Battlefield
33.8%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Kwia Vigorbloom
27 decks
-
2
Satya, Aetherflux Genius
25 decks
-
3
Hope Estheim
21 decks
-
4
Bre of Clan Stoutarm
17 decks
-
5
Amalia Benavides Aguirre
16 decks
-
6
Darien, King of Kjeldor
16 decks
-
7
Aerith Gainsborough
14 decks
-
8
Caesar, Legion's Emperor
14 decks
-
9
Karlov of the Ghost Council
14 decks
-
10
Éowyn, Shieldmaiden
11 decks
Card text
Guide of Souls
Creature — Human Cleric
Whenever another creature you control enters, you gain 1 life and get
(an energy counter).
Whenever you attack, you may pay 

. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
1 / 2
Modern Horizons 3 (MH3)
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Rare
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Illustrated by Ryan Valle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.