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Guide of Souls card art
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Guide of Souls

{W} · Creature — Human Cleric · Modern Horizons 3 (MH3)
1%
Decklist Inclusion
Times Brought
270
Decks Running
149
In Decks
1125
Decklist Inclusion
1%
Format
Card text
Guide of Souls card

Guide of Souls

{W}
Creature — Human Cleric
Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
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Modern Horizons 3 (MH3) · Rare · Illustrated by Ryan Valle

Final zone distribution

76 instances
56.6%
Battlefield
26.3%
Graveyard
11.8%
Exile
5.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

270 brought · 136 players
Brought to game
270
Ever drawn
66
Reached battlefield
62
Still on board at game end
43

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.6pp

Players who cast this card win 34% of the time (n=57) , vs 21% when it never left the library (n=169).

Observed gap +13.1pp; 95% confidence interval +0.6pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=62
24%
T1
6%
T2
10%
T3
15%
T4
6%
T5
29%
T6-9
10%
T10+
Median 4.0 P25 2 · P75 7 · max 12
On curve 24% (15 / 62 cast on T1) Cast same turn as drawn 67%
62 of 100 times cast 62%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.