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Part of Modern Horizons 3
·
Creature — Human Cleric
·
Modern Horizons 3 (MH3)
Live Play Data
Guide of Souls
2%
Live Inclusion
Times Brought
270
Decks Running
149
Median Cast Turn
4.0
Drawn → Played
94%
Format
First-cast turn
n=62
24%
T1
6%
T2
10%
T3
15%
T4
6%
T5
29%
T6-9
10%
T10+
Median
4.0
P25
2
· P75
7
· max
12
On curve
24%
(15 / 62 cast on T1)
Cast same turn as drawn
67%
The "good card" funnel
270 brought · 136 playersBrought to game
270
Ever drawn
66
Reached battlefield
62
Still on board at game end
43
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.6pp
Players who cast this card win 34% of the time (n=57) , vs 21% when it never left the library (n=169).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.1pp; 95% confidence interval +0.6pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
76 instances56.6%
Battlefield
26.3%
Graveyard
11.8%
Exile
5.3%
Hand
Commanders that played this card
in tracked games-
1
Satya, Aetherflux Genius
11 decks
-
2
Amalia Benavides Aguirre
10 decks
-
3
Bre of Clan Stoutarm
10 decks
-
4
Darien, King of Kjeldor
7 decks
-
5
Caesar, Legion's Emperor
6 decks
-
6
Hope Estheim
6 decks
-
7
Aerith Gainsborough
5 decks
-
8
Éowyn, Shieldmaiden
5 decks
-
9
Zurgo Stormrender
5 decks
-
10
Elesh Norn, Mother of Machines
4 decks
Card text
Guide of Souls
Creature — Human Cleric
Whenever another creature you control enters, you gain 1 life and get
(an energy counter).
Whenever you attack, you may pay 

. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
1 / 2
Modern Horizons 3 (MH3)
·
Rare
·
Illustrated by Ryan Valle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.