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Part of Commander Masters
·
Creature — Goblin Shaman
·
The Hobbit Eternal (HOC)
Live Play Data
Guttersnipe
5%
Live Inclusion
Times Brought
2180
Decks Running
1116
Median Cast Turn
6
Drawn → Played
73%
Format
First-cast turn
n=385
1%
T1
6%
T2
13%
T3
12%
T4
13%
T5
45%
T6-9
10%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
19%
(49 / 385 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
2182 brought · 968 playersBrought to game
2182
Ever drawn
531
Reached battlefield
385
Still on board at game end
212
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 30% of the time (n=348) , vs 23% when it never left the library (n=1350).
When players drew this card but left it in hand, they won 31% (n=126).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval +2.1pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
597 instances2.8%
Library
35.5%
Battlefield
36.0%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
74 decks
-
2
Sauron, Lord of the Rings
70 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
61 decks
-
4
Shiko and Narset, Unified
52 decks
-
5
Fire Lord Azula
41 decks
-
6
Judith, Carnage Connoisseur
34 decks
-
7
Kardur, Doomscourge
31 decks
-
8
Feather, the Redeemed
29 decks
-
9
Ojer Axonil, Deepest Might // Temple of Power
29 decks
-
10
Prismari, the Inspiration
26 decks
Card text
Guttersnipe
Creature — Goblin Shaman
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
2 / 2
The Hobbit Eternal (HOC)
·
Uncommon
·
Illustrated by Simon Dominic
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.