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Part of Marvel Super Heroes
·
Legendary Artifact Creature — Robot Scout
·
Marvel Super Heroes Commander (MSC)
Live Play Data
H.E.R.B.I.E., Lovable Robot
1%
Live Inclusion
Times Brought
727
Decks Running
323
Median Cast Turn
4.0
Drawn → Played
79%
Format
First-cast turn
n=178
2%
T1
36%
T2
9%
T3
6%
T4
11%
T5
30%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
7
· max
15
On curve
38%
(64 / 178 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
727 brought · 295 playersBrought to game
727
Ever drawn
185
Reached battlefield
146
Still on board at game end
53
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 27% of the time (n=134) , vs 22% when it never left the library (n=452).
When players drew this card but left it in hand, they won 29% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -2.7pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
200 instances5.0%
Library
26.5%
Battlefield
46.0%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Mister Fantastic
67 decks
-
2
Invisible Woman
34 decks
-
3
Denzilore Fatehold
31 decks
-
4
Garland, Royal Kidnapper
17 decks
-
5
Ashaya's Enduring Bond
13 decks
-
6
Chiss-Goria, Forge Tyrant
11 decks
-
7
Human Torch
9 decks
-
8
The Thing
8 decks
-
9
Whtz, the Bibliophile
7 decks
-
10
Rendmaw, Creaking Nest
6 decks
Card text
H.E.R.B.I.E., Lovable Robot
Legendary Artifact Creature — Robot Scout
Flying
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, surveil 1.
: Add
.
,
: Add one mana of any color.
1 / 1
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Nanna Marie Steffensen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.