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Part of March of the Machine
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Legendary Creature — Zombie Knight
·
March of the Machine Commander (MOC)
Live Play Data
Haakon, Stromgald Scourge
1%
Live Inclusion
Times Brought
187
Decks Running
86
Median Cast Turn
6
Drawn → Played
61%
Format
First-cast turn
n=25
0%
T1
0%
T2
4%
T3
4%
T4
24%
T5
60%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
4%
(1 / 25 cast on T3)
The "good card" funnel
189 brought · 81 playersBrought to game
189
Ever drawn
41
Reached battlefield
25
Still on board at game end
13
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.1pp
Players who cast this card win 26% of the time (n=24) , vs 24% when it never left the library (n=117).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -17.1pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances4.3%
Library
27.7%
Battlefield
36.2%
Graveyard
19.1%
Exile
Commanders that played this card
in tracked games-
1
Sidar Jabari of Zhalfir
62 decks
-
2
The Ur-Dragon
8 decks
-
3
Syr Gwyn, Hero of Ashvale
5 decks
-
4
Aryel, Knight of Windgrace
2 decks
-
5
Atogatog
1 decks
-
6
Cecil, Dark Knight // Cecil, Redeemed Paladin
1 decks
-
7
Celes, Rune Knight
1 decks
-
8
Mishra, Artificer Prodigy
1 decks
-
9
Ormacar, Relic Wraith
1 decks
-
10
Sarevok, Deathbringer
1 decks
Card text
Haakon, Stromgald Scourge
Legendary Creature — Zombie Knight
You may cast this card from your graveyard, but not from anywhere else.
As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.
When Haakon dies, you lose 2 life.
3 / 3
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Mark Zug
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.