auto_awesome #20 in Black Commander Staples
Hagra Mauling // Hagra Broodpit card art
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Hagra Mauling // Hagra Broodpit

Instant // Land · Zendikar Rising (ZNR)
1%
Decklist Inclusion
Times Brought
285
Decks Running
152
In Decks
1053
Decklist Inclusion
1%
Format
Card text
Hagra Mauling // Hagra Broodpit card Hagra Mauling // Hagra Broodpit back face

Hagra Mauling

{2} {B} {B}
Instant
This spell costs {1} less to cast if an opponent controls no basic lands. Destroy target creature.

Hagra Broodpit

Land
This land enters tapped. {T}: Add {B}.
Zendikar Rising (ZNR) · Rare · Illustrated by Victor Adame Minguez

Final zone distribution

78 instances
3.8%
Library
15.4%
Battlefield
50.0%
Graveyard
9.0%
Exile

The "good card" funnel

285 brought · 138 players
Brought to game
285
Ever drawn
66
Reached battlefield
37
Still on board at game end
12

Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.9pp

Players who cast this card win 43% of the time (n=36) , vs 28% when it never left the library (n=187).

When players drew this card but left it in hand, they won 40% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +15.2pp; 95% confidence interval -0.9pp to +31.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=37
8%
T1
0%
T2
11%
T3
16%
T4
11%
T5
43%
T6-9
11%
T10+
Median 6 P25 4 · P75 8 · max 20
On curve 35% (6 / 37 cast on T4) Cast same turn as drawn 43%
37 of 100 times cast 37%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.