auto_awesome
#16 in Black Commander Staples
Live Play Data
Hagra Mauling // Hagra Broodpit
Instant // Land
·
Zendikar Rising (ZNR)
1%
Live Inclusion
Times Brought
462
Decks Running
235
Median Cast Turn
5.0
Drawn → Played
56%
Format
First-cast turn
n=58
14%
T1
5%
T2
7%
T3
22%
T4
9%
T5
34%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
20
On curve
48%
(13 / 58 cast on T4)
Cast same turn as drawn
43%
The "good card" funnel
462 brought · 216 playersBrought to game
462
Ever drawn
103
Reached battlefield
58
Still on board at game end
24
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 41% of the time (n=56) , vs 27% when it never left the library (n=302).
When players drew this card but left it in hand, they won 36% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.5pp; 95% confidence interval +0.7pp to +26.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
126 instances4.8%
Library
19.0%
Battlefield
44.4%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
15 decks
-
2
Deadpool, Trading Card
8 decks
-
3
Esika, God of the Tree // The Prismatic Bridge
8 decks
-
4
Zenos yae Galvus // Shinryu, Transcendent Rival
7 decks
-
5
Dina, Soul Steeper
6 decks
-
6
Lord of the Nazgûl
5 decks
-
7
Liesa, Shroud of Dusk
4 decks
-
8
Rat King, Verminister
4 decks
-
9
Rivaz of the Claw
4 decks
-
10
Ardyn, the Usurper
3 decks
Card text
Hagra Mauling
Instant
This spell costs
less to cast if an opponent controls no basic lands.
Destroy target creature.
Hagra Broodpit
Land
This land enters tapped.
: Add
.
Zendikar Rising (ZNR)
·
Rare
·
Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.