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Part of Secrets of Strixhaven
: Add
.
,
: Add one mana of any color.
: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.
Live Play Data
Hall of Oracles
Land
·
Secrets of Strixhaven Commander (SOC)
0%
Live Inclusion
Times Brought
346
Decks Running
190
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=59
8%
T1
14%
T2
15%
T3
8%
T4
14%
T5
32%
T6-9
8%
T10+
Median
5
P25
3
· P75
8
· max
15
Cast same turn as drawn
44%
The "good card" funnel
346 brought · 177 playersBrought to game
346
Ever drawn
83
Reached battlefield
59
Still on board at game end
54
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.3pp
Players who cast this card win 19% of the time (n=54) , vs 24% when it never left the library (n=218).
When players drew this card but left it in hand, they won 33% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.5pp; 95% confidence interval -17.3pp to +6.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
91 instances5.5%
Library
59.3%
Battlefield
12.1%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
94 decks
-
2
Prismari, the Inspiration
7 decks
-
3
Heliod, Sun-Crowned
4 decks
-
4
The Scarlet Witch
4 decks
-
5
Vivi Ornitier
4 decks
-
6
Muddle, the Ever-Changing
3 decks
-
7
Skullbriar, the Walking Grave
3 decks
-
8
Veyran, Voice of Duality
3 decks
-
9
Animar, Soul of Elements
2 decks
-
10
Brudiclad, Telchor Engineer
2 decks
Card text
Hall of Oracles
Land
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.