collections_bookmark Part of March of the Machine
Halo Forager card art
Live Play Data

Halo Forager

{1} {U} {B} · Creature — Faerie Rogue · March of the Machine (MOM)
1%
Live Inclusion
Times Brought
170
Decks Running
86
Median Cast Turn
8
Drawn → Played
61%
Format

First-cast turn

n=23
0%
T1
0%
T2
0%
T3
9%
T4
0%
T5
52%
T6-9
39%
T10+
Median 8 P25 6 · P75 11 · max 13
On curve 0% (0 / 23 cast on T3) Cast same turn as drawn 17%

The "good card" funnel

170 brought · 86 players
Brought to game
170
Ever drawn
38
Reached battlefield
23
Still on board at game end
10

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.3pp

Players who cast this card win 27% of the time (n=22) , vs 24% when it never left the library (n=115).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.4pp; 95% confidence interval -15.3pp to +22.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

41 instances
2.4%
Library
24.4%
Battlefield
34.1%
Graveyard
14.6%
Exile

Commanders that played this card

in tracked games
Card text
Halo Forager card

Halo Forager

{1} {U} {B}
Creature — Faerie Rogue
Flying When this creature enters, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
3 / 1
March of the Machine (MOM) · Uncommon · Illustrated by Kevin Sidharta

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.