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Hancock, Ghoulish Mayor card art
Live Play Data

Hancock, Ghoulish Mayor

{2} {B} · Legendary Creature — Zombie Mutant Advisor · Fallout (PIP)
1%
Live Inclusion
Times Brought
426
Decks Running
207
Median Cast Turn
5
Drawn → Played
62%
Format

First-cast turn

n=55
0%
T1
5%
T2
27%
T3
5%
T4
13%
T5
42%
T6-9
7%
T10+
Median 5 P25 3 · P75 8 · max 12
On curve 33% (15 / 55 cast on T3) Cast same turn as drawn 29%

The "good card" funnel

426 brought · 199 players
Brought to game
426
Ever drawn
89
Reached battlefield
55
Still on board at game end
36

Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.5pp

Players who cast this card win 24% of the time (n=47) , vs 16% when it never left the library (n=274).

When players drew this card but left it in hand, they won 27% (n=29).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.6pp; 95% confidence interval -4.5pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

113 instances
0.9%
Library
31.9%
Battlefield
38.9%
Graveyard
5.3%
Exile

Commanders that played this card

in tracked games
Card text
Hancock, Ghoulish Mayor card

Hancock, Ghoulish Mayor

{2} {B}
Legendary Creature — Zombie Mutant Advisor
Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2 / 1
Fallout (PIP) · Rare · Illustrated by Wonchun Choi

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.