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Part of Fallout
·
Legendary Creature — Zombie Mutant Advisor
·
Fallout (PIP)
Card Preview
Hancock, Ghoulish Mayor
0%
Decklist Inclusion
Times Brought
115
Decks Running
66
In Decks
436
Decklist Inclusion
0%
Format
Card text
Hancock, Ghoulish Mayor
Legendary Creature — Zombie Mutant Advisor
Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2 / 1
Fallout (PIP)
·
Rare
·
Illustrated by Wonchun Choi
Final zone distribution
34 instances2.9%
Library
32.4%
Battlefield
32.4%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
45 decks
-
2
Jenova, Ancient Calamity
4 decks
-
3
The Ghoul, Gunslinger
3 decks
-
4
Olag and Miau, New Friends
2 decks
-
5
Wilhelt, the Rotcleaver
2 decks
-
6
Felix Five-Boots
1 decks
-
7
Gisa, the Hellraiser
1 decks
-
8
God-Eternal Bontu
1 decks
-
9
Hildibrand Manderville // Gentleman's Rise
1 decks
-
10
Leonardo, the Balance
1 decks
The "good card" funnel
115 brought · 64 playersBrought to game
115
Ever drawn
29
Reached battlefield
20
Still on board at game end
11
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 21% of the time (n=17) , vs 10% when it never left the library (n=70).
Observed gap +10.2pp; 95% confidence interval -9.3pp to +29.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
5%
T1
5%
T2
30%
T3
5%
T4
15%
T5
30%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
7
· max
12
On curve
40%
(6 / 20 cast on T3)
Cast same turn as drawn
30%
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.