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Part of Bloomburrow
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Creature — Spirit
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Crimson Vow Commander (VOC)
Live Play Data
Hanged Executioner
1%
Live Inclusion
Times Brought
185
Decks Running
98
Median Cast Turn
6
Drawn → Played
70%
Format
First-cast turn
n=33
0%
T1
9%
T2
24%
T3
6%
T4
9%
T5
27%
T6-9
24%
T10+
Median
6
P25
3
· P75
8
· max
19
On curve
33%
(8 / 33 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
185 brought · 92 playersBrought to game
185
Ever drawn
47
Reached battlefield
33
Still on board at game end
13
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.2pp
Players who cast this card win 33% of the time (n=29) , vs 17% when it never left the library (n=108).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.8pp; 95% confidence interval -0.2pp to +31.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
50 instances4.0%
Library
26.0%
Battlefield
26.0%
Graveyard
24.0%
Exile
Commanders that played this card
in tracked games-
1
Zinnia, Valley's Voice
39 decks
-
2
Millicent, Restless Revenant
16 decks
-
3
Isperia, Supreme Judge
15 decks
-
4
King of the Oathbreakers
6 decks
-
5
Kangee, Sky Warden
4 decks
-
6
Inniaz, the Gale Force
2 decks
-
7
Sephara, Sky's Blade
2 decks
-
8
Arabella, Abandoned Doll
1 decks
-
9
Aragorn, the Uniter
1 decks
-
10
Elas il-Kor, Sadistic Pilgrim
1 decks
Card text
Hanged Executioner
Creature — Spirit
Flying
When this creature enters, create a 1/1 white Spirit creature token with flying.

, Exile this creature: Exile target creature.
1 / 1
Crimson Vow Commander (VOC)
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Rare
·
Illustrated by Johann Bodin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.