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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Harmonic Sliver
1%
Decklist Inclusion
Times Brought
227
Decks Running
122
In Decks
702
Decklist Inclusion
1%
Format
Card text
Harmonic Sliver
Creature — Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
1 / 1
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Luca Zontini
Final zone distribution
71 instances8.5%
Library
29.6%
Battlefield
23.9%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
50 decks
-
2
Sliver Overlord
27 decks
-
3
Elda, Conjurer of Spectacle
11 decks
-
4
Sliver Gravemother
11 decks
-
5
Sliver Hivelord
10 decks
-
6
Morophon, the Boundless
5 decks
-
7
The Ur-Dragon
4 decks
-
8
Rukarumel, Biologist
1 decks
-
9
Slivdrazi Monstrosity
1 decks
-
10
Sliver Legion
1 decks
The "good card" funnel
227 brought · 114 playersBrought to game
227
Ever drawn
64
Reached battlefield
49
Still on board at game end
21
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 29% of the time (n=45) , vs 22% when it never left the library (n=137).
Observed gap +7.0pp; 95% confidence interval -6.3pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
0%
T1
0%
T2
22%
T3
12%
T4
16%
T5
49%
T6-9
0%
T10+
Median
5
P25
4
· P75
7
· max
9
On curve
22%
(11 / 49 cast on T3)
Cast same turn as drawn
32%
49 of 100 times cast
49%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.