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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Harmonic Sliver
Times Brought
194
Decks Running
113
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Harmonic Sliver
Creature — Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
1 / 1
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Luca Zontini
Final zone distribution
50 instances2.0%
Library
48.0%
Battlefield
30.0%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
52 decks
-
2
Sliver Overlord
20 decks
-
3
Sliver Hivelord
17 decks
-
4
Morophon, the Boundless
8 decks
-
5
Sliver Gravemother
7 decks
-
6
Sliver Queen
4 decks
-
7
Rukarumel, Biologist
2 decks
-
8
Elda, Conjurer of Spectacle
1 decks
-
9
Myrkul, Lord of Bones
1 decks
-
10
The Ur-Dragon
1 decks
The "good card" funnel
194 brought · 108 playersBrought to game
194
Ever drawn
46
Reached battlefield
40
Still on board at game end
24
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.7pp
Players who cast this card win 36% of the time (n=30) , vs 22% when it never left the library (n=116).
Observed gap +13.9pp; 95% confidence interval +4.7pp to +23.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=40
0%
T1
8%
T2
18%
T3
13%
T4
13%
T5
48%
T6-9
3%
T10+
Median
5.5
P25
4
· P75
7
· max
11
On curve
25%
(7 / 40 cast on T3)
Cast same turn as drawn
32%
40 of 100 times cast
40%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.