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Harsh Mentor card art
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Harsh Mentor

{1} {R} · Creature — Human Cleric · Duskmourn: House of Horror Commander (DSC)
Times Brought
226
Decks Running
101
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Harsh Mentor card

Harsh Mentor

{1} {R}
Creature — Human Cleric
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, this creature deals 2 damage to that player.
2 / 2
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by Shreya Shetty

Final zone distribution

46 instances
34.8%
Battlefield
37.0%
Graveyard
10.9%
Exile
17.4%
Hand

The "good card" funnel

226 brought · 99 players
Brought to game
226
Ever drawn
44
Reached battlefield
37
Still on board at game end
16

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.5pp

Players who cast this card win 28% of the time (n=30) , vs 25% when it never left the library (n=147).

Observed gap +3.3pp; 95% confidence interval -6.5pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=37
8%
T1
35%
T2
3%
T3
14%
T4
24%
T5
16%
T6-9
0%
T10+
Median 4 P25 2 · P75 5 · max 8
On curve 43% (13 / 37 cast on T2) Cast same turn as drawn 26%
37 of 100 times cast 37%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.