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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Hatchery Sliver
Times Brought
103
Decks Running
59
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Hatchery Sliver
Creature — Sliver
Replicate 
(When you cast this spell, copy it for each time you paid its replicate cost.)
Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)
2 / 2
Commander Masters (CMM)
·
Rare
·
Illustrated by Svetlin Velinov
Final zone distribution
30 instances13.3%
Library
43.3%
Battlefield
16.7%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
35 decks
-
2
Sliver Overlord
7 decks
-
3
Sliver Gravemother
6 decks
-
4
Sliver Hivelord
5 decks
-
5
Rukarumel, Biologist
2 decks
-
6
Arzakon
1 decks
-
7
Morophon, the Boundless
1 decks
-
8
Myrkul, Lord of Bones
1 decks
-
9
Sliver Queen
1 decks
The "good card" funnel
103 brought · 57 playersBrought to game
103
Ever drawn
28
Reached battlefield
20
Still on board at game end
13
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 32% of the time (n=15) , vs 22% when it never left the library (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.5pp; 95% confidence interval -4.3pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
10%
T1
5%
T2
5%
T3
20%
T4
15%
T5
35%
T6-9
10%
T10+
Median
5.0
P25
4
· P75
9
· max
13
On curve
15%
(1 / 20 cast on T2)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.