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Part of Starter Commander Decks
·
Sorcery
·
Commander 2019 (C19)
Live Play Data
Hate Mirage
0%
Live Inclusion
Times Brought
262
Decks Running
123
Median Cast Turn
7
Drawn → Played
54%
Format
First-cast turn
n=27
0%
T1
0%
T2
4%
T3
0%
T4
11%
T5
70%
T6-9
15%
T10+
Median
7
P25
6
· P75
8
· max
20
On curve
4%
(0 / 27 cast on T4)
Cast same turn as drawn
40%
The "good card" funnel
262 brought · 115 playersBrought to game
262
Ever drawn
50
Reached battlefield
27
Still on board at game end
4
≥ -15.5pp
Players who cast this card win 25% of the time (n=20) , vs 21% when it never left the library (n=168).
When players drew this card but left it in hand, they won 28% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval -15.5pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
57 instances7.0%
Library
7.0%
Battlefield
49.1%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Kardur, Doomscourge
39 decks
-
2
Obeka, Brute Chronologist
16 decks
-
3
Ghired, Conclave Exile
14 decks
-
4
Neyali, Suns' Vanguard
9 decks
-
5
Anje Falkenrath
8 decks
-
6
The Master, Multiplied
8 decks
-
7
Kaervek the Merciless
3 decks
-
8
Alania, Divergent Storm
2 decks
-
9
Ghired, Mirror of the Wilds
2 decks
-
10
Myra the Magnificent
2 decks
Card text
Hate Mirage
Sorcery
Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Commander 2019 (C19)
·
Uncommon
·
Illustrated by Tomasz Jedruszek
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.