Haytham Kenway card art
Live Play Data

Haytham Kenway

{2} {W} {U} · Legendary Creature — Human Knight · Assassin's Creed (ACR)
1%
Live Inclusion
Times Brought
166
Decks Running
69
Median Cast Turn
6
Drawn → Played
65%
Format

First-cast turn

n=37
0%
T1
5%
T2
5%
T3
14%
T4
22%
T5
46%
T6-9
8%
T10+
Median 6 P25 5 · P75 7 · max 11
On curve 24% (5 / 37 cast on T4) Cast same turn as drawn 63%

The "good card" funnel

166 brought · 67 players
Brought to game
166
Ever drawn
40
Reached battlefield
26
Still on board at game end
16

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.2pp

Players who cast this card win 44% of the time (n=24) , vs 31% when it never left the library (n=104).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.5pp; 95% confidence interval -9.2pp to +34.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

44 instances
9.1%
Library
36.4%
Battlefield
22.7%
Graveyard
9.1%
Exile

Commanders that played this card

in tracked games
Card text
Haytham Kenway card

Haytham Kenway

{2} {W} {U}
Legendary Creature — Human Knight
Protection from Assassins Other Knights you control get +2/+2 and have protection from Assassins. When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
3 / 3
Assassin's Creed (ACR) · Rare · Illustrated by Vilhelmas Banys

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.