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Haywire Mite card art
Live Play Data

Haywire Mite

{1} · Artifact Creature — Insect · Secrets of Strixhaven Commander (SOC)
4%
Live Inclusion
Times Brought
2723
Decks Running
1256
Median Cast Turn
5.0
Drawn → Played
85%
Format

First-cast turn

n=564
19%
T1
13%
T2
8%
T3
7%
T4
10%
T5
33%
T6-9
10%
T10+
Median 5.0 P25 2 · P75 7 · max 17
On curve 19% (106 / 564 cast on T1) Cast same turn as drawn 59%

The "good card" funnel

2724 brought · 1111 players
Brought to game
2724
Ever drawn
662
Reached battlefield
564
Still on board at game end
117

Once cast, 21% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.8pp

Players who cast this card win 30% of the time (n=548) , vs 22% when it never left the library (n=1795).

When players drew this card but left it in hand, they won 21% (n=94).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.9pp; 95% confidence interval +3.8pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

762 instances
3.8%
Library
15.4%
Battlefield
60.0%
Graveyard
11.7%
Exile

Commanders that played this card

in tracked games
Card text
Haywire Mite card

Haywire Mite

{1}
Artifact Creature — Insect
When this creature dies, you gain 2 life. {G}, Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.
1 / 1
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Izzy

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.